360 interactive orchestral soundtrack / Live Orchestral / Foley / Sound design / Voice record / Non linear audio design / 360 interactive orchestral soundtrack / Live Orchestral / Foley / Sound design / Voice record / Non linear audio design / 360 interactive orchestral soundtrack / Live Orchestral / Foley / Sound design / Voice record / Non linear audio design / 360 interactive orchestral soundtrack / Live Orchestral / Foley / Sound design / Voice record / Non linear audio design / 360 interactive orchestral soundtrack / Live Orchestral / Foley / Sound design / Voice record / Non linear audio design / 360 interactive orchestral soundtrack / Live Orchestral / Foley / Sound design / Voice record / Non linear audio design / 360 interactive orchestral soundtrack / Live Orchestral / Foley / Sound design / Voice record / Non linear audio design / 
 
Rain or Shine - Interactive AR film, google spotlight stories

All the foley and sound were recorded and mixed at Brains and Hunch. The chamber orchestra score was recorded at Air Edel and Brain Audio studios and mixed at Brain Audio.

The fully interactive film is available on the Google Spotlight Stories a
We created the score and sound design for Nexus director Felix Massie’s VR Google Spotlight film, Rain or Shine. It’s an immersive world of storytelling made for mobile, which blends 3D and 2D animation, 360° spherical video, and full-sphere surround sound. We worked closely on this project with director Felix Massie, and the awesome technical team at Nexus, as well as Google ATAP. Our brief was to create a score and sound design that propelled the narrative, as well as seamlessly following the viewer’s experience of the film, which, of course, is different every time.

Writing a score to a film that will never have a locked edit, as it turns out, is a dizzying challenge.

Dir: Felix Massie at Nexus Studios
Score: Tom Haines
Sound Design: Branch / Selby